![]() Rooms include GP's Offices, Psychiatric rooms, Operating Theatres and Pharmacies, and are built by placing down a blueprint, assigning the location of doors and windows, and then placing down required and optional pieces of furniture. Each staff member has statistics that affect their performance, and doctors can be trained so their statistics will increase. Starting with an empty hospital, the player must build rooms and hire doctors, nurses, handymen and receptionists. Diseases include Bloaty Head (which swells the patient's head), King Complex (which forces the patient to impersonate Elvis Presley), and Alien DNA (which transforms the patient into an alien). The game has a somewhat dark sense of humour, similar to that of its predecessor, Theme Park. The player is required to build an environment that will attract patients with comical diseases and then treat them while tending to their needs. ![]() Revival attempts have been made with the development of open-source remakes such as CorsixTH. The game was re-released on GOG.com in 2012 and Origin in 2015, and the PlayStation version was released on the PlayStation Network in Europe in 2008, Japan in 2009, and North America in 2010. A Sega Saturn version was in development, but cancelled. Theme Hospital was a commercial success, selling over 4 million copies worldwide, and was ported to the PlayStation in 1998. The game received a generally positive reception, with reviewers praising the graphics and humour in particular. Multiplayer support with up to four players was added in a patch. Designers originally planned to include four distinct gameplay modes corresponding to historical time periods, but this was dropped due to time pressures on the team. Peter Molyneux and James Leach came up with the idea of creating a Theme game based on a hospital, but Molyneux was not directly involved in development due to his work on Dungeon Keeper. ![]() The game is noted for its humour, and contains numerous references to pop culture. The game is the thematic successor to Theme Park, also produced by Bullfrog, and the second instalment in their Theme series, and part of their Designer Series. ![]() It repeatedly appeared in the top five of budget charts and sold over 4 million copies.Theme Hospital is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997 for MS-DOS and Microsoft Windows compatible PCs in which players design and operate a privately owned hospital with the goal of curing patients of fictitious comical ailments. Theme Hospital was a commercial success, which surprised Bullfrog and Electronic Arts. Judging by the following from the Wikipedia page, I don’t think I’m the only one Waiting for a decent doctor to be available to hire is a game of pure chance.īut however rough some of the gameplay edges are, the pure joy and playfulness of the game wins out. I’ll admit that trying to squeeze in dozens of plants and radiators around the hospital can be frustrating. But whenever I fire up this game, I find myself getting drawn back into the colourful and engaging world. Perhaps some would argue the same for Theme Hospital. They’re both still fun to play about with for a while, but can quickly feel a little too shallow (especially Populous!) Such as Populous or even Syndicate.īoth of those games I’ve sunk many dozens of hours into in my younger years. I’ve enjoyed playing pretty much all of Bullfrog’s output over the years, but it’s arguable that some of those games just aren’t as much fun to play in the modern era. Theme Hospital - unlike many of Bullfrog’s game, it’s still a joy to play today.
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